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Crazy Eddies GUI System 0.7.6
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Class that encapsulates a single layer of imagery. More...
Public Member Functions | |
| LayerSpecification (uint priority) | |
| Constructor. | |
| void | render (Window &srcWindow, const ColourRect *modcols=0, const Rect *clipper=0, bool clipToDisplay=false) const |
| Render this layer. | |
| void | render (Window &srcWindow, const Rect &baseRect, const ColourRect *modcols=0, const Rect *clipper=0, bool clipToDisplay=false) const |
| Render this layer. | |
| void | addSectionSpecification (const SectionSpecification §ion) |
| Add a section specification to the layer. | |
| void | clearSectionSpecifications () |
| Clear all section specifications from this layer,. | |
| uint | getLayerPriority () const |
| Return the priority of this layer. | |
| bool | operator< (const LayerSpecification &other) const |
| void | writeXMLToStream (XMLSerializer &xml_stream) const |
| Writes an xml representation of this Layer to out_stream. | |
Class that encapsulates a single layer of imagery.
| CEGUI::LayerSpecification::LayerSpecification | ( | uint | priority | ) |
Constructor.
| priority | Specifies the priority of the layer. Layers with higher priorities will be drawn on top of layers with lower priorities. |
| void CEGUI::LayerSpecification::addSectionSpecification | ( | const SectionSpecification & | section | ) |
Add a section specification to the layer.
A section specification is a reference to a named ImagerySection within the WidgetLook.
| section | SectionSpecification object descibing the section that should be added to this layer. |
| void CEGUI::LayerSpecification::clearSectionSpecifications | ( | ) |
Clear all section specifications from this layer,.
| uint CEGUI::LayerSpecification::getLayerPriority | ( | ) | const |
Return the priority of this layer.
| void CEGUI::LayerSpecification::render | ( | Window & | srcWindow, |
| const Rect & | baseRect, | ||
| const ColourRect * | modcols = 0, |
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| const Rect * | clipper = 0, |
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| bool | clipToDisplay = false |
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| ) | const |
| void CEGUI::LayerSpecification::render | ( | Window & | srcWindow, |
| const ColourRect * | modcols = 0, |
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| const Rect * | clipper = 0, |
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| bool | clipToDisplay = false |
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| ) | const |
| void CEGUI::LayerSpecification::writeXMLToStream | ( | XMLSerializer & | xml_stream | ) | const |
Writes an xml representation of this Layer to out_stream.
| xml_stream | Stream where xml data should be output. |
1.7.4